9 new digital learning resources from TCEA

With the realization that COVID will stick with us, and with determination to live with it and resume aspects of pre-pandemic life, educators are once again eager to gather at edtech conferences and experience the latest and greatest solutions, digital learning resources, and professional learning opportunities.

In Dallas, TCEA began with keynotes and sessions from top edtech thought leaders and real-world practitioners.

Here’s a sampling of new digital learning tools and innovations from edtech solution providers.…Read More

Epson’s New Compact, Powerhouse Laser Display Projector Series Deliver Brilliant, Impactful Images for Nearly Any Application

Epson, the number-one selling projector brand worldwide,1 today expanded its PowerLite® laser projector line with eight compact, powerful solutions for laser-focused learning and impactful digital displays virtually anywhere. The new PowerLite L520W, L520U, L530U, L630U, L730U, L735U, L630SU, and L635SU pair Epson’s cutting-edge 3LCD technology with installation-friendly features and intuitive software. Delivering exceptional, crisp images for a range of applications, including education, corporate, digital signage, and entertainment, Epson’s new PowerLite projectors will be on display at the Virtual TCEA 2021 Conference starting Feb. 1, 2021.

“Epson’s laser projector line has expanded dramatically over the last few years, now ranging from 2,000-lumen offerings to 30,000-lumen solutions, and creating touchpoints across multiple verticals and applications around the world,” said Mark Roslon, director, product marketing, Epson America, Inc. “As a leader in 3LCD technology, Epson continues to improve its laser engines to make smaller, more impactful display solutions. The new PowerLite L lineup surpasses its predecessors by not only catering to traditional classroom needs, but defying the limitations and fixed frames of other display technology to foster creativity in retail, corporate and entertainment applications.”

Laser Solutions for Education and Corporate Environments…Read More

23 top-rated websites for teachers and librarians

Do you want to create a game to help students learn a new concept? Are you looking for free pictures and videos for students to use in digital presentations? You’re in luck: Websites for educational game creation, copyright-free images and videos, and video-based quizzes are among the American Association of School Librarians’ (AASL) top websites for teaching and learning.

During a packed 400-person session at TCEA, Shannon McClintock Miller, a consultant and former district teacher librarian at Van Meter Community School District in Iowa, presented the list of 23 sites. The sites offer resources for media sharing, digital storytelling, social networking, management and organization, content resources, and curriculum collaboration.

To make it on AASL’s list, Miller said, a website has to have an education component, must be for K-12 use, and has to offer a free version.…Read More

18 powerful technology tools and trends for 2018

Technology changes so rapidly that the newest tablets, phones, and tools are often outdated within a couple years. Pair that fast pace with the education industry, which is notoriously slow to adopt new things, and it doesn’t exactly sound like a recipe for innovation.

But educators can take their classrooms to the next level, and they can innovate, if they know which technologies to keep on their radar.

During TCEA, Dr. Maureen Yoder, a professor in Lesley University’s Educational Technology Department, presented 18 education trends that will take top billing in 2018.…Read More

The top 10 teaching takeaways from TCEA

Editor’s note: What was your favorite TCEA 2017 moment or memory? What did you learn, and what new ideas did you take home with you? Share it with us by leaving a comment at the bottom of this story, or tweet to @eSchoolNews on Twitter.

Between the content-rich, crowded sessions and keynotes and the live music and nightlife on Austin’s 6th Street, TCEA has a little something for every educator.

This year’s conference focused on innovative learning that can transform the future for students and educators, and with sessions on technologies such as augmented reality and virtual reality, the show didn’t disappoint.…Read More

15 tools and apps real educators actually use

Some of the best things about an ed-tech conference are the sessions, where attendees learn about new tools and resources, trends, and teaching strategies. But you can’t make it to every session, and sometimes it’s hard to choose when each session is compelling and relevant to your educational needs.

That’s where eSchool News can help. During TCEA, our editorial team attended sessions each day. We heard from real educators who shared real experiences in their classrooms and with students.

We’ve put together a list of apps, tools and resources from those sessions. Did you have a favorite session or tool that isn’t listed here? Please let us know in the comments section below, or tweet us @eSchoolNews and tell us about the best thing you learned at TCEA 2017.…Read More

Use these strategies to incorporate drones in STEAM education

Drones are often the subject of controversy, especially when it comes to debates around security and privacy. But do they have a place in education? One team of educators thinks so.

Though the word “drone” tends to have a negative connotation, drones have tremendous potential to help students learn science, technology, engineering, art, and math (STEAM) concepts.

Marisa Vickery, facilitator of learning and innovation at Walnut Elementary School in the Dripping Springs ISD, ran an after-school drone club that evolved into a full-fledged program after Dennis Baldwin, a software engineer and school parent who created an app called DroneBlocks. The app lets users program missions using block programming with the DJI Phantom 3, DJI Phantom 4, and Inspire 1 drones. Users drag and drop blocks onto the canvas to command their drone to follow a basic flight plan.…Read More

8 tips to help create and sustain a makerspace

Though makerspaces are becoming more mainstream, creating and maintaining one could overwhelm educators who are starting from scratch.

Aside from the technology tools and other resources that make up the space, it’s wise to have a plan in terms of when students will use the space, how it will be shared, where funding will come from, and how students will demonstrate what they are learning.

A makerspace is loosely defined as an area in which people–in this case, students and educators–use creativity, technology and computing to work on different projects and ideas, said October Smith, the K-12 science coordinator in Lamar Consolidated ISD, during a TCEA 2017 session.…Read More

This is what Google Expeditions can do in a classroom

Virtual reality is one of the latest tools to hit education, and educators across the country are excited to engage students with dynamic, immersive visuals and virtual field trips. But getting started can be overwhelming, especially with different platforms and devices on the market.

During a virtual reality session at TCEA 2017, three educators shared their experience using Google Expeditions with students.

To get started, educators need a teacher tablet; virtual reality viewers; student devices; and a peer-to-peer enabled wi-fi network, hotspot, or closed network, said Julie Brem, a librarian at Colleyville Heritage High School in Grapevine-Colleyville ISD. Most students at the secondary level will have their own devices, and those who don’t can share or borrow school-owned devices. Larger device sets will likely be needed at the elementary level.…Read More