marketplace technology

In the marketplace: Gaming, digital citizenship, PD initiatives, and more


Don't miss this recap of the latest product news, reports, and research in the ed-tech world

Remaining a tech-savvy educator means keeping on top of the myriad changes and trends in education, how technology can support those trends, and how teaching and learning can best benefit from near-constant change.

Below, we’ve gathered some of the latest and most relevant marketplace news to keep you up-to-date on product developments, teaching and learning initiatives, and new trends in education.

Teq, a Long Island-based educational technology and professional development (PD) company, has received approval from the New York State Department of Education to provide Continuing Teacher and Leader Education (CTLE). Teq Online PD offers educators unlimited access to over 200 live and archived professional development sessions focused on the effective integration of technology into instruction. There are certification tracks on Google, Microsoft, Apple, SMART, among other topics, like online assessment, STEM, ELA, Math, Social Studies, and PBL. All of these courses and certifications are now CTLE approved. Read more.

By advancing the learning experience with hands-on, relatable and academically rigorous games, Triseum is transforming higher education as we know it. A new round of funding is enabling the company to make an even bigger difference in the way students learn. Triseum, which grew out of the LIVE Lab at Texas A&M University, has closed an additional $2 million in funding led by existing private investors, enabling the company to further build out its products, operations and team. Read more.

Edmentum, a provider of web-based learning solutions, announces a brand-new K-6 math, reading, and ELA individualized learning program. This release builds upon Edmentum’s mission of being educators’ most trusted partner in creating successful student outcomes everywhere learning occurs. Edmentum’s new solution pairs adaptive diagnostic assessments with individualized learning paths. The program is designed by educators for educators to provide targeted, assessment-driven instruction, reinforcement, and support in math, reading, and language arts. Read more.

The Learning Assembly, a national network of education organizations that help educators rigorously implement and assess innovative tools to support teaching and learning, released the results of a national survey of K-12 public school parents designed to gauge their perceptions of technology use in school. According to the survey, parents see a growing role of technology in schools, with 66% of parents indicating that technology use has increased over the past few years. The survey also shows that while 93% of parents believe in the use of technology to tailor student learning, only 1 in 3 believe that schools are currently doing an excellent job using technology for this purpose. Read more.

Common Sense released its newest report, Connection and Control: Case Studies of Media Use Among Lower-Income Minority Youth and Parents. The report showed striking differences in media use among varying demographics. Teens and tweens from lower-income families spend more time with media than those from higher-income families. And African-American teens use an average of over 11 hours of media a day, compared with almost nine hours among Latinos and eight and a half among whites. Read more.

Study.com has launched a series of articles and teaching resources designed to address the learning challenges associated with attention deficit hyperactivity disorder (ADHD). The 15 articles and 53 lessons have been released in conjunction with ADHD awareness month and include parent and teacher strategies to support learners in school and at home. Read more.

All middle schools in Montgomery County Public Schools (MCPS) have officially begun to incorporate digital citizenship education into the curriculum. The curriculum, which covers issues such as privacy, cyberbullying, internet safety and other digital dilemmas, is being offered thanks to a partnership with Common Sense Education and a generous grant from the Delaney Family Fund. The program will extend to students in all grade levels over the next three years. Read more.

With Build English Fast, neuroscience-designed software from Scientific Learning Corp., K-12 schools are taking advantage of research on how the brain learns and the latest technology to accelerate English language acquisition for English language learners (ELLs). Of course, students who are not familiar with English idioms, cultural references, and vocabulary may need extra support when learning the language. To help teachers provide targeted support, Scientific Learning has released the Build English Fast Offline Resources for English Learners. Read more.

Do K-12 educators have the power to shape their professional learning destinies? In a nationwide survey of more than 500 principals and teachers, the resounding answer is “not enough.” Episode 4 of the Performance Matters (formerly Truenorthlogic) Educator Viewpoints on Personalized Professional Learning Salon Series explores ways to increase relevance and choice in teacher professional learning. K-12 teachers, school leaders and district administrators are invited to discuss these issues in a free webinar on October 27 at 2 p.m. Eastern time. Read more.

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Laura Ascione

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INNOVATIONS in K-12 Education

 

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