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Gaming

Report: Gamifying computer science is an easy place to start

By Laura Devaney, Director of News, @eSN_Laura
August 16th, 2016

Stretch student collaboration skills with Breakout EDU

By Lee Araoz
August 8th, 2016

5 ways to gamify writing in the classroom

By Joan Selby
June 27th, 2016

5 ways to engage students in real coding this summer (hint: it’s not by playing Minecraft)

By Nick Winter
June 24th, 2016

3 ways to revamp lessons for the interactive learner

By Mike Broderick
May 26th, 2016

Middle schools take part in Department of Defense math games

May 16th, 2016

Survey: Teachers now use twice as much gaming and video in the classroom

By Laura Devaney, Director of News, @eSN_Laura
May 6th, 2016

How gamification is driving learning space design

By Laura Devaney, Director of News, @eSN_Laura
May 4th, 2016

Penn State online course asks educators to use commercial video games

By Jessica Buterbaugh
March 23rd, 2016

Virtual reality helps students build career skills

March 17th, 2016

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January Whitepapers and Resources

    How Classroom Management Software Supports Distance and Hybrid Learning
    LanSchool
    Making the Case for Teaching Executive Function in Secondary Education
    ExQ
    Randolph Eastern Supports a Robust Distance Learning Program with LanSchool Air
    LanSchool
    Using Mobile and Other Tools to Track Your Workforce During a School Closure
    Kronos
    Easing the Burden of Labor Compliance and Grant Tracking
    Kronos
    Building an Engaging K-12 HCM Experience in Challenging Times
    Kronos
    Distance and Hybrid Learning
    LanSchool
    How to set up the ideal hybrid classroom without starting from scratch
    Samsung
    Are you prepared for the Digital Classroom?
    Alcatel-Lucent Enterprise
    Is your campus ready for Digital Age Networking?
    Alcatel-Lucent Enterprise
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